How to Not be a Hitman
Developer: Jacky Xu, Zhengtong Chen, Evelyn Ko, Ivan Ho
Control:
- Click on walkable tile around the player to move
- When standing on throwable (glasses, trash), click the throw button and click on tile around the player to throw
- This could attract the enemy to move towards the thrown position
- On level 2&3, the man can use the gun. Aim with the mouse and press 'T' to shoot within specific range
Enemies:
- Walker: Move around in a specified path, only kill the player when walking into
- Watcher: Has infinite spot range (can be blocked by walls & obstacles), spotted = death
Other parts:
- Throwable: usually glasses and paper to throw and attract enemy attention
- Car: Move each turn, can use to block enemy vision. A new car will appear when the old one drove out of the map
- Hideable: Trashcan, can use to hide from enemies
Status | Released |
Platforms | HTML5, Windows |
Author | GloryJacky |
Genre | Strategy |
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